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Shopping, payment apps most downloaded by smartphone users


NEW DELHI :


India’s app ecosystem continued its growth trajectory in the first quarter of 2022, primarily driven by mobile payments, shopping and gaming apps, according to a report by Singapore-based data.ai (formerly App Annie).

Besides, mobile phone users in India spent 20% more time daily on apps in the March quarter compared to a year earlier, and featured among the top seven countries with an average 4.8 hours of daily usage, it added.

While Instagram, Facebook and Snapchat were among the top five downloaded apps in India, online shopping apps Meesho and Shopee topped the list on the back of India’s expanding online payment and shopping economy. “The dominance of the blockbuster apps was broken by mobile commerce products, Meesho and Shopee. India has an especially vibrant mobile payment and shopping sector,” said Gabrielle Bikker, market insights manager, data.ai,

However, Faisal Kawoosa, founder and chief analyst, techARC, said the increase in downloads are due to the money spent on marketing campaign and is not purely organic growth.

According to data.ai, Free Fire by Garena, the battle royale game of Singapore-based Sea Ltd, which was banned by India in February, and Ludo King by Mumbai-based Gametion Technologies, were the top gaming app in terms of downloads in Q1. Carrom Pool, Merge Fight and Candy Crush Saga also featured among the top five gaming apps.

According to Kawoosa, Free Fire’s popularity isn’t surprising.“It is difficult to switch to other games very quickly. Users get entrenched in games for various reasons,” he added.

Indonesia topped the list of 16 countries where users spent more time on apps and games with a daily average of 5.7 hours.

The time spent on apps and games everyday by mobile users in India has risen considerably since the pandemic started and people were cooped up in their homes.

According to a November 2021 report by ReedSeer, India’s gaming industry is expected to grow to $7 billion by 2026 from $2.2 billion in 2020. The revenue share of in-app games purchases is also expected to rise from 25% in 2020 to 31% by 2025 at a compound annual growth rate of 30-40%.

The boom in online shopping has also spurred digital payments. According to March data shared by the Ministry of Electronics and Information Technology (MeitY), the volume of digital payments in India jumped 33% in the financial year ended 31 March. The year saw digital transactions worth 7,422 crore, a sharp rise from 5,554 crore transactions in FY21.

Non-payment chat apps have also entered the segment offering UPI transactions. For instance, WhatsApp added its payment option in 2020 with a limit of 20 million users due to a cap put by the National Payments Corporation of India (NPCI) that didn’t allow any single operator to have more than 30% UPI payment market.

However, on 13 April, NPCI relaxed its rules for WhatsApp, allowing the Meta company to add an additional 60 million users.

The increase in online payments has also led to competition in the super app space. After Paytm and Jio Platforms, Tata Digital has also launched a super app called Neu that consolidates its various apps and shopping services such as Croma, BigBasket, Tata 1mg under a single umbrella. It has an in-built payment system that supports UPI and card payments and works within the app.



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